I finished the wolf model, now I am going to retopo it in Maya and soon I will start working and learning hair systems. I want to animate her, so I need to learn new things to do that. Also did a bit of look development, this is a work in progress. Thanks to Create 3D characters.
Sculptures with clay and plaster with tutor Ed Murray at the Art academy. Plaster is a very organic material, here I did the armature of a giraffe but it came pretty different. I call it a frankenstein because it seems to me that this is a mix of many animals together. Things get messy but it is fun to explore and to play.
We had a model in the class, and this day we studied the human form with clay.
I am following http://www.create3dcharacters.com Generalist class. I have always liked Andrew Silke (tutor) work and I am learning a lot of things in the group. He is helping me not only to learn and know Maya better, but to get to the next step with this Wolf for TheVirtualZoo. It is a WIP, I will post more updates later.
I started a new visual project based on animals. The Virtual Zoo, a virtual place for animal lovers. You can see the beggining of it here:
This month I will start my first sculpture classes at The London Art School. I have been practicing a lot and working hard to understand better shape and sillouhete. These 2 giraffes are my best results so far.
Recently zbrush licenses were bought in the studio where I am working; so I am starting to play again with it. So much fun and so many things to learn.
Sun 11/10/2015: Horse in zbrush, clay version will come.
Sat 03/10/2015 : My first sculpture ever made with clay based on my eagle model.
Since October I started to work at Random42 as a 3D artist. It is incredible all the things I have learned about procedural materials and VRAY in such a short period of time thanks to my colleagues and the team. This year I will be updating this posts publishing only undersea scenes, I am quite obsessed with everything down there.